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Showing posts with label mgCreateBiped. Show all posts

Create Biped - auto rig script for Maya


Finally after spending 2 months, I completed coding for mgCreateBiped, auto rig script for Maya.

I included most of the techniques from Maya Master Jason Schleifer.

It is based on broken hierarchy, each part of the biped need to rig separately.


mgCreateBiped WIP


After three to four weeks I done with torso, neck and arm part.

It was very tough for me writing, hence this one is my first attempt of such a big script.
but, later on was just fantastic becoming more interesting and interesting.

First time when I was designing my top down design (Its like a blue print for house, rough sketch of how interface gonna create and its functionality), I kept it simple structured. No extra things included . But, after a while I found my script is not so simple structured that I earlier decided.