Create Biped - auto rig script for Maya
Finally after spending 2 months, I completed coding for mgCreateBiped, auto rig script for Maya.
It is based on broken hierarchy, each part of the biped need to rig separately.
After three to four weeks I done with torso, neck and arm part.
It was very tough for me writing, hence this one is my first attempt of such a big script.
but, later on was just fantastic becoming more interesting and interesting.
First time when I was designing my top down design (Its like a blue print for house, rough sketch of how interface gonna create and its functionality), I kept it simple structured. No extra things included . But, after a while I found my script is not so simple structured that I earlier decided.
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