My autoRig Script For Maya
TabLayout And FrameLayout
Trying to create auto rig script.. made couple of layouts.. Personally, I like Layout1 but, I saw in mostly all the auto rig scripts UIs are having this layout so,
I made another layout.. Added TextScrollList for better view.
formLayout based upon buttons :
Later on Instead of using tabLayout, I decided to move with radio buttons which the same work what tabs does Now, I started coading procedures, hope it will work out.
It will dynamically change the layout of corresponding selected item or parts in UI.
cool.. everything going smoothly till now..
Now, I started coading procedures, hope it will work out.
Integrated mgCreateBiped UI in Maya UI :
From long time I want to b settledown my standalone windows inside the Maya and works as a Panel. This is very helpfull soecailly for animator instead of minimizing window going verytime to channelBox or attribute editors do required changes and again come back to window.
This setup saves good time and ease to use.
Pixonti
January 13, 2010 at 1:54 AM
Did you stick with the Layout #2? I like the idea of the sections. And have you made this so it can be a panel, or a standalone window?
manish
January 13, 2010 at 10:08 AM
Pixoni,
yes, I've done with layout 2 now, and also UI can be used in panel also.
Panel idea is mainly for character GUI, I just made it in tha panel for fun !